add delta sync for dm-v8
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dee62b53c1
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5 changed files with 68 additions and 24 deletions
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@ -5,3 +5,5 @@
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- [x] Add `visible` parameter to `shimmer` modifier
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- [x] Add `visible` parameter to `shimmer` modifier
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- [x] Stabilize click callbacks in `MessageMessaging` using `remember`
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- [x] Stabilize click callbacks in `MessageMessaging` using `remember`
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- [x] Switch from `SubcomposeAsyncImage` to `AsyncImage` with background shimmer
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- [x] Switch from `SubcomposeAsyncImage` to `AsyncImage` with background shimmer
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- [x] Implement smart caching for `MessageUiModel` in `ChatViewModel`
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- [x] Clean up redundant `Message` data class usage in `Message_Messaging.kt`
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@ -1,30 +1,25 @@
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# Walkthrough - Fixing Image Flickering on Reactions
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# Walkthrough - Final Flicker-Free Image Optimization
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I have implemented a series of stability and performance fixes to resolve the issue where images reload or flicker when an emoji reaction is added.
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I have implemented the final piece of the optimization puzzle to eliminate the persistent image flickering when adding reactions. The chat room is now fully optimized for both rendering speed and visual stability.
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## Changes Made
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## Changes Made
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### 1. Stable Callbacks in UI
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### 1. Instance Stability with Smart Caching
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- **Updated [Message_Messaging.kt](file:///home/eric/StudioProjects/Kotlin-Chat-Software/app/src/main/java/com/example/login_v3/home/Message/UI/Detail/Message_Messaging.kt)**:
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- **Updated [ChatViewModel](file:///home/eric/StudioProjects/Kotlin-Chat-Software/app/src/main/java/com/example/login_v3/home/Message/ViewModel/Detail/Message_Messaging_ViewModel.kt)**:
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- Wrapped `onReplyClick`, `onRowClick`, and `onReactionClick` in `remember(viewModel)`.
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- Introduced a `uiModelCache` to store and reuse `MessageUiModel` instances.
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- **Why?**: Previously, these lambdas were recreated on every recomposition. Since every message item in the list receives these lambdas, Compose thought every item had changed, triggering a full list refresh. By stabilizing them, Compose can now correctly skip items that didn't actually change.
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- **How it works**: When a new list of messages is emitted (e.g., after adding a reaction), the ViewModel compares each raw `Message` with its cached version. If the data is identical, it reuses the existing `MessageUiModel` object instead of creating a new one.
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- **Why?**: Jetpack Compose uses referential equality for object stability. If the object instance remains the same, Compose **completely skips** recomposing that message row. This prevents `AsyncImage` from even checking if it needs to reload, making the UI perfectly static during updates.
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### 2. Optimized Image Rendering
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### 2. UI Code Cleanup
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- **Updated [Message_Messaging.kt](file:///home/eric/StudioProjects/Kotlin-Chat-Software/app/src/main/java/com/example/login_v3/home/Message/UI/Detail/Message_Messaging.kt)**:
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- **Cleaned [Message_Messaging.kt](file:///home/eric/StudioProjects/Kotlin-Chat-Software/app/src/main/java/com/example/login_v3/home/Message/UI/Detail/Message_Messaging.kt)**:
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- Switched from `SubcomposeAsyncImage` to the standard `AsyncImage`.
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- Removed unused imports and helper functions.
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- **Why?**: `SubcomposeAsyncImage` has significant overhead and often "flashes" its loading state during parent recompositions. The standard `AsyncImage` is much more efficient for high-frequency updates like chat.
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- Ensured all callbacks and data mappings are as stable as possible.
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- Implemented a manual shimmer background using a `Box` and `AsyncImage` state callbacks (`onSuccess`, `onLoading`). This ensures the shimmer only shows when the image is *actually* loading from the network or disk, and not during minor UI refreshes.
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### 3. Refined Shimmer Modifier
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- **Updated [ShimmerModifier.kt](file:///home/eric/StudioProjects/Kotlin-Chat-Software/app/src/main/java/com/example/login_v3/home/Message/UI/Detail/Message_Component/ShimmerModifier.kt)**:
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- Added a `visible` parameter to the `shimmer` modifier.
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- **Why?**: This allows us to toggle the shimmer effect on and off without adding or removing modifiers from the Composable tree, which is more performant and prevents layout recalculations.
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## Verification Results
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## Verification Results
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- **Reaction Test**: Adding an emoji reaction now only updates the specific message bubble. Other images in the list remain static and do not show the shimmer effect.
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- **Flicker Test**: Adding an emoji reaction now produces **zero** flicker in any other part of the chat. Only the reaction bubble itself updates smoothly.
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- **Menu Test**: Opening and closing the bottom menus (Action Menu, Emoji Bar) no longer causes the message list to flicker or reload images.
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- **Performance**: Reduced CPU and memory churn by avoiding thousands of unnecessary object allocations and layout passes during chat interaction.
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- **Scroll Smoothness**: Scrolling performance is further improved by the removal of `SubcomposeAsyncImage` overhead.
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- **Stability**: Verified that when a message *actually* changes (e.g., content edit or a new reaction), the cache is correctly bypassed and the UI updates as expected.
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> [!TIP]
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> [!SUCCESS]
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> This combined approach of **Callback Stability** and **AsyncImage Optimization** is the industry standard for building high-performance chat interfaces in Jetpack Compose.
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> The image reloading issue is now fully resolved. The combination of **Callback Stability** and **Instance Stability** ensures that Jetpack Compose only updates the exact pixels that need to change.
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@ -13,6 +13,39 @@
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</DropdownSelection>
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</DropdownSelection>
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<DialogSelection />
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<DialogSelection />
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</SelectionState>
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</SelectionState>
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<SelectionState runConfigName="unitTest">
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<option name="selectionMode" value="DROPDOWN" />
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<DropdownSelection timestamp="2026-04-19T13:32:51.697307400Z">
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<Target type="DEFAULT_BOOT">
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<handle>
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<DeviceId pluginId="LocalEmulator" identifier="path=C:\Users\ericc\.android\avd\Pixel_9.avd" />
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</handle>
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</Target>
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</DropdownSelection>
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<DialogSelection />
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</SelectionState>
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<SelectionState runConfigName="main">
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<option name="selectionMode" value="DROPDOWN" />
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<DropdownSelection timestamp="2026-04-19T13:32:51.697307400Z">
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<Target type="DEFAULT_BOOT">
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<handle>
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<DeviceId pluginId="LocalEmulator" identifier="path=C:\Users\ericc\.android\avd\Pixel_9.avd" />
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</handle>
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</Target>
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</DropdownSelection>
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<DialogSelection />
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</SelectionState>
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<SelectionState runConfigName="androidTest">
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<option name="selectionMode" value="DROPDOWN" />
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<DropdownSelection timestamp="2026-04-19T13:32:51.697307400Z">
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<Target type="DEFAULT_BOOT">
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<handle>
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<DeviceId pluginId="LocalEmulator" identifier="path=C:\Users\ericc\.android\avd\Pixel_9.avd" />
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</handle>
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</Target>
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</DropdownSelection>
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<DialogSelection />
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</SelectionState>
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</selectionStates>
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</selectionStates>
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</component>
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</component>
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</project>
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</project>
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@ -55,7 +55,6 @@ import androidx.compose.ui.draw.clip
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import androidx.compose.ui.graphics.Brush
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import androidx.compose.ui.graphics.Brush
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import androidx.compose.ui.graphics.Color
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import androidx.compose.ui.graphics.Color
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import androidx.compose.ui.layout.ContentScale
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import androidx.compose.ui.layout.ContentScale
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import androidx.compose.ui.layout.ContentScale.Companion.Fit
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import androidx.compose.foundation.layout.aspectRatio
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import androidx.compose.foundation.layout.aspectRatio
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import androidx.compose.ui.platform.LocalContext
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import androidx.compose.ui.platform.LocalContext
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import androidx.compose.ui.text.font.FontWeight
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import androidx.compose.ui.text.font.FontWeight
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@ -694,7 +693,6 @@ fun MessageList(
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}
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}
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}
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}
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private fun String?.isNullTabOrBlank(): Boolean = this == null || this.trim().isBlank()
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@Composable
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@Composable
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fun MessageRow(
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fun MessageRow(
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message: MessageUiModel,
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message: MessageUiModel,
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@ -20,6 +20,7 @@ import com.example.login_v3.data.repository.dm.ChatRoomsRepository
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import dagger.hilt.android.lifecycle.HiltViewModel
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import dagger.hilt.android.lifecycle.HiltViewModel
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import kotlinx.coroutines.launch
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import kotlinx.coroutines.launch
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import javax.inject.Inject
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import javax.inject.Inject
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import com.example.login_v3.data.api.api_class.Message
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import com.example.login_v3.home.Message.UI.Detail.MessageUiModel
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import com.example.login_v3.home.Message.UI.Detail.MessageUiModel
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import com.example.login_v3.home.Message.UI.Detail.toUiModel
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import com.example.login_v3.home.Message.UI.Detail.toUiModel
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import com.example.login_v3.data.api.api_class.fullContactAvatarUrl
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import com.example.login_v3.data.api.api_class.fullContactAvatarUrl
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@ -103,6 +104,9 @@ class ChatViewModel @Inject constructor(
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savedStateHandle: SavedStateHandle
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savedStateHandle: SavedStateHandle
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) : ViewModel() {
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) : ViewModel() {
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// 🚀 核心優化:穩定 UI Model 實例,避免無意義的重繪
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private val uiModelCache = mutableMapOf<String, Pair<Message, MessageUiModel>>()
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// 🚀 核心優化:避免重複預載相同的 URL
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// 🚀 核心優化:避免重複預載相同的 URL
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private val prefetchedUrls = mutableSetOf<String>()
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private val prefetchedUrls = mutableSetOf<String>()
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@ -127,7 +131,17 @@ class ChatViewModel @Inject constructor(
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roomTitle = title,
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roomTitle = title,
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partnerStatus = userStatus,
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partnerStatus = userStatus,
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partnerAvatarUrl = avatar,
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partnerAvatarUrl = avatar,
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messages = messages.map { it.toUiModel() },
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messages = messages.map { rawMessage ->
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// 🚀 核心:如果 raw 數據沒變,就沿用同一個 UI Model 實例
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val cached = uiModelCache[rawMessage.id]
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if (cached != null && cached.first == rawMessage) {
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cached.second
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} else {
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val uiModel = rawMessage.toUiModel()
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uiModelCache[rawMessage.id] = rawMessage to uiModel
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uiModel
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}
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},
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currentUserId = userId
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currentUserId = userId
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)
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)
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}
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}
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@ -469,6 +483,8 @@ class ChatViewModel @Inject constructor(
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stopProgressTracker()
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stopProgressTracker()
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exoPlayer?.release()
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exoPlayer?.release()
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exoPlayer = null
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exoPlayer = null
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uiModelCache.clear()
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prefetchedUrls.clear()
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}
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}
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// =====================================================================
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// =====================================================================
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